A Case for LGBT Representation in Video Games and the Gaming Industry
A persuasive research paper making the case in favor of increasing LGBT representation in video games and the video game industry. Topics discussed include avatar theory, the positive impact of media representation and workplace diversity, and the need for a shared community.
QU301 Final Paper
A research paper discussing the role of video games and the video game industry within the global economy. Topics discussed include why gaming companies would seek to expand globally, positive and negative results of video games and the industry, and the censorship of video games and other media.